AI Insights · Timothy · October 2024
Top 5 Anime Games on Unified Platform in Finland, Q3 2024
Discover the performance trends of the top anime games in Finland during Q3 2024, with insights into downloads, revenue, and active users.
In the third quarter of 2024, anime games continued to captivate Finnish audiences on a unified platform, showcasing intriguing trends in downloads, revenue, and active users. Data from Sensor Tower reveals a detailed look into the performance of the top five anime games in Finland.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. saw a notable fluctuation in weekly revenue, starting at approximately $1.4K and peaking at $8.5K in early August, before settling around $2.4K by the end of September. Weekly downloads remained relatively low, peaking at 65 in early July. Active users hovered just above 1K, with minor variations throughout the quarter.
DRAGON BALL LEGENDS, also by Bandai Namco, experienced a gradual decline in weekly revenue from $3.2K to $2.4K, with a mid-quarter dip to $780. Downloads started at 143, tapering off to 90 by the end of the quarter. Active users decreased slightly from 1.8K to 1.6K over the period.
The Seven Deadly Sins by Netmarble Corporation showed a revenue spike in early September, reaching $3K, before dropping to $563 by the end of September. Downloads were minimal, beginning at 20 and ending at 8. Active users fluctuated around 300, with a slight increase towards the end of the quarter.
Solo Leveling:Arise, another title from Netmarble, exhibited a steady decline in revenue from $989 to $370. Downloads experienced an initial surge to 818 in mid-July, followed by a decrease to 76 by late September. Active users, however, remained robust, increasing from 3.4K to over 5K by the quarter's end.
ONE PIECE TREASURE CRUISE-RPG by Bandai Namco Entertainment Inc. had a stable start in revenue, with a notable increase to $1.4K in early September, before a drop to $133 at the quarter's close. Downloads remained low, peaking at 99 in mid-August. Active users showed a consistent pattern, closing the quarter at 435.
These insights from Sensor Tower highlight the dynamic nature of the anime gaming market in Finland, with each game exhibiting unique trends in user engagement and monetization. For more detailed analytics and insights, Sensor Tower remains a valuable resource for understanding mobile app performance.